Keyflower is played over four seasons: spring, summer, autumn, and finally winter. Each player starts the game with a “home” tile and an initial team of eight workers. Each of these workers is colored red, yellow or blue. Workers of matching colors will be used by the players to bid for tiles to add to their villages. Matching workers may alternatively be used to generate resources, skills and additional workers. You may also use tiles in the other players’ villages and new tiles being auctioned.
In spring, summer and autumn, more workers will arrive on board the Keyflower and her sister boats, with some of these workers possessing skills in the working of the key resources of iron, stone and wood. In each of these seasons, village tiles are set out at random for auction. No new workers arrive in the winter and the players select the village tiles for auction from those they received at the beginning of the game. Each winter village tile offers VPs for certain combinations of resources, skills and workers. The player whose village and workers generate the most VPs wins the game.